Beach Scene

Web Design
Project Overview
While this project only comes with one image, it's still one of the most important for me. This was my first canvas print piece, and even more important a Christmas gift to my wife. Now, a picture of a beach may seem like a sad replacement for a real trip to a beach, but if it helps, this actually wasn't the first time I gave my wife a picture of a beach, and I have to say, the first picture was trash.
Before my wife was my wife, I made a render for some of my closest friends as a post college farewell, my challenge being to create an environment that I thought matched each persons personalities. Needless to say I bit off a bit more than I could chew with my wife's concept of a beach and it was bad, which turned it to a long standing joke for us and also led me to this gift, a 24"x31" canvas. An updated version of a beach that is at least ~one step closer, to what she deserves
My Goals
My first time I tried to simulate the ocean, I was naive which led to some janky results. This time I wanted to approach it smarter, so naturally I did the same thing. Jokes aside, this was a great way to dive into X-Particles more, something I have used plenty for various simulations but never for ocean sims. This added a lot of time but in my view was worth it. Doing it forced me to learn how waves at a beach actually work and create more convincing ones. But while I didn't want it to be too cartoonish, I also didn't want to limit myself to real life completely, allowing myself to play with my hues.
Beach from above.